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SmithOverTO
12-06-2005, 06:12 PM
Does anyone know when this system is coming out?

I've been scanning Amazon.com, GameSpot, and the like but there doesnt seem to be anything new.

I read on IGN how the developers have just the basic kits, so does that mean the system is a year or more above?

tpryce93
12-06-2005, 06:25 PM
I dont know but with those new fangled controllers its gonna take a while to develope games for it.

SmithOverTO
12-06-2005, 06:29 PM
I dont know but with those new fangled controllers its gonna take a while to develope games for it.

Yeah. I just hope its quality and not quanity. How the heck is Madden gonna work anyway?

tpryce93
12-06-2005, 06:35 PM
Yeah. I just hope its quality and not quanity. How the heck is Madden gonna work anyway?
I really dont know you could use the d-pad and the nunchuk attachment thing as like the 2 joysticks on a ps2 or xbox controller (except one will be the d-pad which i prefer to use most of the time anyway) but other then that i really dont know. I was kind of disappointed when i saw the rev's controller. I was expecting something with a touchpad or something. but then i saw it and it was just confusing :confused:

SmithOverTO
12-06-2005, 06:44 PM
I really dont know you could use the d-pad and the nunchuk attachment thing as like the 2 joysticks on a ps2 or xbox controller (except one will be the d-pad which i prefer to use most of the time anyway) but other then that i really dont know. I was kind of disappointed when i saw the rev's controller. I was expecting something with a touchpad or something. but then i saw it and it was just confusing :confused:

I'm just thinking of what it'll do for games like Call of Duty and Super Smash Brothers. Imagine the possibilties...I just dont know what the possiblities are :D

EMCF
12-06-2005, 06:48 PM
Barring delays, thanksgiving (The American thanksgiving, not our earlier Canuck alternative) 2006.

And the Revolution will have more than one attachment, I wouldn't be surprised if it came packaged with a regular type controller with a slot in the middle where the remote controller would slide in. Which would a) allow more buttons b) still let you use the sensor on the front.

chickennob2
12-06-2005, 09:27 PM
This controller has got me EXCITED. Just think about a new Zelda game. You could perfectly control all types of sword fighting moves. Jabs, vertical and horizontal slices... still not sure about the jump attack though. Or the spin move... dangerous...

EMCF
12-06-2005, 10:24 PM
This controller has got me EXCITED. Just think about a new Zelda game. You could perfectly control all types of sword fighting moves. Jabs, vertical and horizontal slices... still not sure about the jump attack though. Or the spin move... dangerous...

Jump attack? Well push a button as you slice, or for the spin move maybe twist your wrist a bit.

Remember, you won't play long swinging your arm around like a moron, it would be exhausting, the controller is made more so to be rested on your lap and controlled via small wrist movements.

muse
12-06-2005, 11:58 PM
The Revolution still hsa the capacity to use GC controllers too, so I'm guessing a lot of ports will use those. For Madden, you could aim the vision control remote I'm guessing...

But I'm really excited with what Ninty and 2nd parties can do. We'll probably get an FPS with the sort of impact that Goldeneye had. And I can't wait to see how developers will use this. Exciting times, very exciting times. Oh, and it's been stated that it has about 3 times the power of the GC. Although that's not exactly too important tbh. I've played the 360, and it's nothing a dual core AMD 64 system with SLi/Crossfire couldn't do.

The Dark Knight
12-07-2005, 07:10 AM
I heard that the revolution isn't going to be that much more powerfull than the Gamecube in terms of graphics. Is this true? If so, that could doom Nintendo, if that wacky controller doesn't do it. Consumers are fickle.

EMCF
12-07-2005, 01:32 PM
I heard that the revolution isn't going to be that much more powerfull than the Gamecube in terms of graphics. Is this true? If so, that could doom Nintendo, if that wacky controller doesn't do it. Consumers are fickle.

Some developers have been quoted as to say that the Revolution is stronger than an X-box, that's all we know at this point. But keep in mind they aren't working with a finished system yet, just gamecube based dev kits. Time will tell.

And either way, the Rev isn't about the graphics, it's about control. Yes, consumers are fickle, but I'm very excited over this.

EMCF
12-07-2005, 01:43 PM
http://revolution.ign.com/articles/673/673799p1.html

Brand new info... disapointing graphics wise, but frankly, I don't care. I'm more than happy with the current gen's graphics.

We haven't seen everything yet either... Miyamoto says there is a still a secret about the controller Nintendo hasn't revealed yet...

muse
12-07-2005, 01:53 PM
Gah, stupid school blocks the website...can you post teh article?

EMCF
12-07-2005, 02:58 PM
Gah, stupid school blocks the website...can you post teh article?

More Revolution Specs Uncovered
Developers come forward to reveal new performance details on Nintendo's next-generation console.
by Matt Casamassina
December 6, 2005 - Just yesterday IGN Revolution launched with technical details on Nintendo's next-generation console, codenamed Revolution. And today more development sources have come forward with both clarification and even more tech specs. The latest news begins to paint a clearer picture of Nintendo's aim with its next platform.


We cannot stress this enough: Revolution is not being positioned as a competitor to either Xbox 360 or PlayStation 3. Nintendo has instead chosen to design a console that will be very affordable for consumers. For that very reason, say developers in the know, the Big N has opted out of filling the system with a massive supply of expensive RAM.
In yesterday's article, we wrote that Revolution would include 128MBs of RAM, or possibly less. Developers have clarified the makeup based on officially released Nintendo documentation. Revolution will build on GameCube's configuration of 24MBs 1T-SRAM and 16MBs D-RAM (40MBs) by adding an addition 64MBs of 1T-SRAM. The result is a supply of memory in Revolution that totals 104MBs. That number does not consider either the 512MBs of allegedly accessible (but hardly ideal) Flash RAM or the Hollywood GPU's on-board memory, said to be 3MBs by sources.

Revolution's Broadway CPU, developed by IBM, is an extension of the Gekko CPU in GameCube, according to official Nintendo documentation passed to us by software houses. The Hollywood GPU, meanwhile, is believed to be an extension of the Flipper GPU in GameCube. Since developers have not gone hands-on with the GPU, they can only go on Nintendo documentation, which is limited.

Exact clock rates were not disclosed, but one development source we spoke to had this to say of the Revolution CPU and GPU: "Basically, take a GameCube, double the clock rate of the CPU and GPU and you're done."

We presented that description to another informed studio, which clarified that the clock rates may even fall short of doubling those on GameCube.

"The CPU is the same as Gekko with one and a half to two times the performance and improved caching," said a source. "Our guys experimented with it and think they'll be able to get about twice the performance as GameCube."

"It's a gamble for the Big N," said another source. "It's not about horsepower for them -- it's about innovation and gameplay."


We've also been able to unearth firm details on the storage capacity for Revolution discs. Recent rumors suggesting that the discs can hold 12GBs of data are false. In fact, Revolution discs can store 4.7GBs of data on a single layer or 8.5GBs when double-layered on a single-side. This is a massive jump from the 1.5GB capacity of GameCube discs and more than enough storage capacity for any non-high-definition game.

Readers discouraged by Revolution's seeming lack of horsepower when compared to Xbox 360 and PlayStation 3 should remember that Nintendo is not interested in competing in the high-definition gaming arena, and as a standard-definition console, Revolution is more than capable. Capcom's Resident Evil 4 remains one of the most gorgeous games this generation and it ran on GameCube, a console at least half as powerful according to developer reports.

Software houses we spoke with also waxed on the immediate advantage to Nintendo's approach with Revolution, which is, of course, system price. Every developer was in agreement that Revolution should launch with a price tag of $149 or lower. Some speculated that based on the tech, a $99 price point would not be out of the question.

Stay tuned for more as it develops.

SmithOverTO
12-07-2005, 03:03 PM
http://revolution.ign.com/articles/673/673799p1.html

Brand new info... disapointing graphics wise, but frankly, I don't care. I'm more than happy with the current gen's graphics.

We haven't seen everything yet either... Miyamoto says there is a still a secret about the controller Nintendo hasn't revealed yet...


I've seen the screenshots for "Twilight Princess" and the graphics are incredible.

I remember the jump from N64 to GC, and it was impressive but, today, the graphics are just so good it doesnt seem to matter

Gameplay will make the day!

The Dark Knight
12-07-2005, 03:17 PM
More Revolution Specs Uncovered
Developers come forward to reveal new performance details on Nintendo's next-generation console.
by Matt Casamassina
December 6, 2005 - Just yesterday IGN Revolution launched with technical details on Nintendo's next-generation console, codenamed Revolution. And today more development sources have come forward with both clarification and even more tech specs. The latest news begins to paint a clearer picture of Nintendo's aim with its next platform.


We cannot stress this enough: Revolution is not being positioned as a competitor to either Xbox 360 or PlayStation 3. Nintendo has instead chosen to design a console that will be very affordable for consumers. For that very reason, say developers in the know, the Big N has opted out of filling the system with a massive supply of expensive RAM.
In yesterday's article, we wrote that Revolution would include 128MBs of RAM, or possibly less. Developers have clarified the makeup based on officially released Nintendo documentation. Revolution will build on GameCube's configuration of 24MBs 1T-SRAM and 16MBs D-RAM (40MBs) by adding an addition 64MBs of 1T-SRAM. The result is a supply of memory in Revolution that totals 104MBs. That number does not consider either the 512MBs of allegedly accessible (but hardly ideal) Flash RAM or the Hollywood GPU's on-board memory, said to be 3MBs by sources.

Revolution's Broadway CPU, developed by IBM, is an extension of the Gekko CPU in GameCube, according to official Nintendo documentation passed to us by software houses. The Hollywood GPU, meanwhile, is believed to be an extension of the Flipper GPU in GameCube. Since developers have not gone hands-on with the GPU, they can only go on Nintendo documentation, which is limited.

Exact clock rates were not disclosed, but one development source we spoke to had this to say of the Revolution CPU and GPU: "Basically, take a GameCube, double the clock rate of the CPU and GPU and you're done."

We presented that description to another informed studio, which clarified that the clock rates may even fall short of doubling those on GameCube.

"The CPU is the same as Gekko with one and a half to two times the performance and improved caching," said a source. "Our guys experimented with it and think they'll be able to get about twice the performance as GameCube."

"It's a gamble for the Big N," said another source. "It's not about horsepower for them -- it's about innovation and gameplay."


We've also been able to unearth firm details on the storage capacity for Revolution discs. Recent rumors suggesting that the discs can hold 12GBs of data are false. In fact, Revolution discs can store 4.7GBs of data on a single layer or 8.5GBs when double-layered on a single-side. This is a massive jump from the 1.5GB capacity of GameCube discs and more than enough storage capacity for any non-high-definition game.

Readers discouraged by Revolution's seeming lack of horsepower when compared to Xbox 360 and PlayStation 3 should remember that Nintendo is not interested in competing in the high-definition gaming arena, and as a standard-definition console, Revolution is more than capable. Capcom's Resident Evil 4 remains one of the most gorgeous games this generation and it ran on GameCube, a console at least half as powerful according to developer reports.

Software houses we spoke with also waxed on the immediate advantage to Nintendo's approach with Revolution, which is, of course, system price. Every developer was in agreement that Revolution should launch with a price tag of $149 or lower. Some speculated that based on the tech, a $99 price point would not be out of the question.

Stay tuned for more as it develops.


Yeah, that's pretty much what I heard.

Making a less powerfull system certainly is a huge risk.

It looks more and more like I'll be getting a PS3.

We'll see when it comes out.

I heard they were having problems with the first batch of X-Box 360'S and frankly I haven't been all that impressed from what I've seen of them.

EMCF
12-07-2005, 06:30 PM
Yeah, that's pretty much what I heard.

Making a less powerfull system certainly is a huge risk.

It looks more and more like I'll be getting a PS3.

We'll see when it comes out.

I heard they were having problems with the first batch of X-Box 360'S and frankly I haven't been all that impressed from what I've seen of them.

Pretty much what I think, if you want the graphics, go for the PS3, if you want something new, go with the Rev. The only real advantage to the 360 is that it's out first.

I haven't been impressed with it either, but last time I tried to say that oodles of people cried all over the place.

RoorRipper
12-09-2005, 01:33 PM
Pretty much what I think, if you want the graphics, go for the PS3, if you want something new, go with the Rev. The only real advantage to the 360 is that it's out first.

I haven't been impressed with it either, but last time I tried to say that oodles of people cried all over the place.
Are you just bitter Canada didn't make the World Cup? Seems like it.

EMCF
12-09-2005, 01:45 PM
Are you just bitter Canada didn't make the World Cup? Seems like it.

World Cup of what?

Either way, this is the "Revolution" thread. Nothing to do with Canada.

BRONCOS_OWN_U16
12-11-2005, 11:32 PM
he is talking about the 2006 soccer world cup

EMCF
12-12-2005, 01:57 AM
he is talking about the 2006 soccer world cup

Oh.

Nothing important then.