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  • #46
    Originally posted by Vhailor View Post
    YES! I would be fine with it if they did that. Another thing about Dragon Age that I liked was that there was blood spatter on your face and armor after a fight.

    Yeah, I know you can remove the helmets in ME1, but you can't remove the helmets on any of the ME2 DLC armors sans the Kestrel armor... which is more like addons, anyway.

    I never brought Jack out on missions. I either brought Tali/Legion and Samara/Miranda.
    I liked the blood spatter, but eventually I turned it off because it was always there, and then I thought it was funny that no one noticed

    I'm confused...you said you liked ME2s armor system better, unless you meant to say ME1.

    I never did either, my team is always Miranda/Garrus. I've never not used Miranda, I think she's the best squadmate. I use a Miranda/Jack team when I have to get the Reaper IFF though because Jack's Shockwave is really handy against all the husks on that level
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    • #47
      Originally posted by Skywalker View Post
      I liked the blood spatter, but eventually I turned it off because it was always there, and then I thought it was funny that no one noticed

      I'm confused...you said you liked ME2s armor system better, unless you meant to say ME1.

      I never did either, my team is always Miranda/Garrus. I've never not used Miranda, I think she's the best squadmate. I use a Miranda/Jack team when I have to get the Reaper IFF though because Jack's Shockwave is really handy against all the husks on that level
      I liked ME2's armor system because you don't have different levels of 'awesome'. In ME1 you had Awesome Armor Mark I to Awesome Armor Mark X for Light, Medium and Heavy. Thought it was incredibly redundant... not to mention the three extra components you could put in it.

      However, having several armor types that you could customize would be great. I don't mean Awesome Armor Mark I through Mark X all over again; but rather have several armor types but only one model for each type. Meaning...

      You could have armor types like Hammer, Sickle, Scythe or whatever but none of the Mark I or Mark X crap.
      Kenny McKinley: Eleven Forever.
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      • #48
        Originally posted by Vhailor View Post
        I liked ME2's armor system because you don't have different levels of 'awesome'. In ME1 you had Awesome Armor Mark I to Awesome Armor Mark X for Light, Medium and Heavy. Thought it was incredibly redundant... not to mention the three extra components you could put in it.

        However, having several armor types that you could customize would be great. I don't mean Awesome Armor Mark I through Mark X all over again; but rather have several armor types but only one model for each type. Meaning...

        You could have armor types like Hammer, Sickle, Scythe or whatever but none of the Mark I or Mark X crap.
        Ah I see, makes sense.

        There are things I like more from ME1 and things I like more in ME2, so I'm hoping ME3 is a perfect blend of both
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        • #49
          Originally posted by Skywalker View Post
          Ah I see, makes sense.

          There are things I like more from ME1 and things I like more in ME2, so I'm hoping ME3 is a perfect blend of both
          I know that Bioware listens to their fanbase a lot, so I make sure to post regularly on their social network. They won't implement everything, but they do have open ears for their fans. I'm very excited about what ME3 could turn out to be. I loved ME1. Loved ME2 even more. I'm sure ME3 will blow my mind away. Who wouldn't love to take down an army of Reapers?

          Also... did you guys keep the base or destroy it?
          Kenny McKinley: Eleven Forever.
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          • #50
            Originally posted by Vhailor View Post
            I know that Bioware listens to their fanbase a lot, so I make sure to post regularly on their social network. They won't implement everything, but they do have open ears for their fans. I'm very excited about what ME3 could turn out to be. I loved ME1. Loved ME2 even more. I'm sure ME3 will blow my mind away. Who wouldn't love to take down an army of Reapers?

            Also... did you guys keep the base or destroy it?
            In my main playthrough i destroyed it. In other ones that I will play for the third i kept it just to see what happens.

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            • #51
              Originally posted by Vhailor View Post
              I know that Bioware listens to their fanbase a lot, so I make sure to post regularly on their social network. They won't implement everything, but they do have open ears for their fans. I'm very excited about what ME3 could turn out to be. I loved ME1. Loved ME2 even more. I'm sure ME3 will blow my mind away. Who wouldn't love to take down an army of Reapers?

              Also... did you guys keep the base or destroy it?
              I was just about to ask that question.

              So far I've always destroyed it because I've mainly played Paragon, but on this playthrough Ive been playing Paragade and I haven't decided what to do yet.

              I think keeping it would help you against the Reapers, but since destroying it is the Paragon option, I'm not sure what is best. There haven't been any negative consequences in anything if you go the Paragon route (which is kind of unrealistic IMO)
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              • #52
                Originally posted by Skywalker View Post
                I was just about to ask that question.

                So far I've always destroyed it because I've mainly played Paragon, but on this playthrough Ive been playing Paragade and I haven't decided what to do yet.

                I think keeping it would help you against the Reapers, but since destroying it is the Paragon option, I'm not sure what is best. There haven't been any negative consequences in anything if you go the Paragon route (which is kind of unrealistic IMO)
                I've destroyed it in all my playthroughs, even my renegade. I just can't bring myself to keep reaper technology, available for use. Anyone can try to take advantage of it, and use it for their own needs.

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                • #53
                  ... This is why I've gone through the game for each romance and each action. I've done the same romance twice, but with a different outcome as far as the base is concerned. That way I have options.

                  I didn't like the smile on the Illusive Man's face when I kept the base intact.
                  Kenny McKinley: Eleven Forever.
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                  • #54
                    Originally posted by Vhailor View Post
                    ... This is why I've gone through the game for each romance and each action. I've done the same romance twice, but with a different outcome as far as the base is concerned. That way I have options.

                    I didn't like the smile on the Illusive Man's face when I kept the base intact.
                    I didn't like the Illusive man since the start of the game. I bet he's working for the reapers, just like Saren was. I always destroy the reaper technology.

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                    • #55
                      Originally posted by Amari24 View Post
                      I didn't like the Illusive man since the start of the game. I bet he's working for the reapers, just like Saren was. I always destroy the reaper technology.
                      If the Illusive Man was working for the Reapers, why would he bring Shepard back to life to stop the Collectors and the Human Reaper?

                      I also didn't like his smile if you kept it, and it's true anyone could take advantage of it, but what if you need it to stop the Reapers? It certainly could help. But I think Miranda said it best when it feels like a betrayal if you keep the base.
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                      • #56
                        Originally posted by Skywalker View Post
                        If the Illusive Man was working for the Reapers, why would he bring Shepard back to life to stop the Collectors and the Human Reaper?

                        I also didn't like his smile if you kept it, and it's true anyone could take advantage of it, but what if you need it to stop the Reapers? It certainly could help. But I think Miranda said it best when it feels like a betrayal if you keep the base.
                        He could've just brought Shepard back under the intent of him/her salvaging the reaper technology in the first place. There's no way the Illusive Man could've gotten to the collector base without the Normandy clearing the way first. I think it's all an act.

                        And also I sort of disagree. They wouldn't need it to stop the reapers. You didn't need the collector beam to stop the collectors. If the base was needed to stop the reapers, destroying it wouldn't have been an option in the first place.
                        Last edited by Amari24; 12-09-2010, 03:09 PM.

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                        • #57
                          Originally posted by Amari24 View Post
                          He could've just brought Shepard back under the intent of him/her salvaging the reaper technology in the first place. There's no way the Illusive Man could've gotten to the collector base without the Normandy clearing the way first. I think it's all an act.
                          I didn't like the Illusive man since the start of the game. I bet he's working for the reapers, just like Saren was. I always destroy the reaper technology.
                          That makes no sense. If the Illusive Man was working for the Reapers, why would the Reapers have him bring Shepard back to destroy their little minions who do all their dirty work for their technology that was already in their possession.

                          Unless you just mean in general that the Illusive Man is evil. That I can agree with. I haven't made up my mind about him yet, it's one of the things I'm most interested to see in ME3.

                          And also I sort of disagree. They wouldn't need it to stop the reapers. You didn't need the collector beam to stop the collectors. If the base was needed to stop the reapers, destroying it wouldn't have been an option in the first place.
                          I'm just going back and forth in my mind, remember I said Ive destroyed the base in everyone of my playthroughs. And keeping the base would be more like being able to find and exploit the Reapers weaknesses, not use their technology against them like using a Collector Beam against a Collector.
                          Last edited by Skywalker; 12-09-2010, 03:13 PM.
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                          • #58
                            Originally posted by Skywalker View Post
                            That makes no sense. If the Illusive Man was working for the Reapers, why would the Reapers have him bring Shepard back to destroy their little minions who do all their dirty work for their technology that was already in their possession.

                            Unless you just mean in general that the Illusive Man is evil. That I can agree with. I haven't made up my mind about him yet, it's one of the things I'm most interested to see in ME3.
                            The Collectors are nothing more than that, 'minions'. They're just mindless husks, the Reapers could care less about. In Mass Effect 1, do you really think Soverign gave a damn about Saren, even though he was serving them?

                            All the collectors did was kiddnap a bunch of humans, so they can feed them in tubes, making a human reaper. That's really nothing compared to what the reapers can do theirselves. Not to mention, before ME2, the Collectors were basically a peaceful race who kept to themselves, I doubt the reapers actually cared that they would die.
                            Last edited by Amari24; 12-09-2010, 03:18 PM.

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                            • #59
                              Originally posted by Amari24 View Post
                              The Collectors are nothing more than that, 'minions'. They're just mindless husks, the Reapers could care less about. In Mass Effect 1, do you really think Soverign gave a damn about Saren, even though he was serving them?

                              All the collectors did was kiddnap a bunch of humans, so they can feed them in tubes, making a human reaper. That's really nothing compared to what the reapers can do theirselves. Not to mention, before ME2, the Collectors were basically a peaceful race who kept to themselves, I doubt the reapers actually cared that they would die.
                              I didn't say I thought the Reapers cared about what happened to the Collectors, I just meant why would they go through all that trouble to have the Illusive Man bring a dead guy back to life to destroy their, yes, minions, to get technology that was ALREADY THEIRS. Even though they don't care about the Collectors, the Collectors are still more use to them alive than dead, and it makes no sense to have another one of their tools (the Illusive Man according to you) go through all that trouble to salvage a base that was already in their possession. And, if they were going to do that, why wouldn't they put a control chip in Shepard like Miranda suggested?

                              I do think the Illusive Man could be evil, but I don't think he is working for the Reapers. He probably just wants the Reaper technology so he can be ruler of the galaxy or something and so humans are on top.
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                              • #60
                                Originally posted by Skywalker View Post
                                If the Illusive Man was working for the Reapers, why would he bring Shepard back to life to stop the Collectors and the Human Reaper?

                                I also didn't like his smile if you kept it, and it's true anyone could take advantage of it, but what if you need it to stop the Reapers? It certainly could help. But I think Miranda said it best when it feels like a betrayal if you keep the base.
                                I'm not sure anyone could take advantage of it. The Normandy SR-2 is the only non-Collector ship that has gotten through the Omega-4 relay, and you pried that IFF from the cold, dead hands of a reaper. Not sure there are plenty of dead reapers just lying around.

                                But then again, what happens in ME3 is still up in the air. I don't think the Illusive Man is working for the Reapers (although his eyes are... strange... and weirdly 'mechanic'), but I think you'll have to fight him, regardless of what transpires in ME2.

                                Perhaps Cerberus becomes too big and the Illusive Man decides to wage war not just against you but against everyone, and that looks to be the case if you give him the Collector base.

                                By not giving him the base, you limit that, but I still think you'll end up having to kick his arse.
                                Kenny McKinley: Eleven Forever.
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