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Madden 25 Game Info

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  • #16
    Well shoot. Since they played CCR I pretty much have to buy it now.

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    • #17
      Why can't I use the right stick to spin instead of pressing B?

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      • #18
        Here you go the next part is in. Owner mode and NCAA import is back.

        http://www.goodgamebro.com/2013/05/2...e-ncaa-import/

        ‘Madden NFL 25′ CFM: Owner Mode & NCAA import are back

        May 20, 2013 by Douglas Veney


        For EA SPORTS, a rather large risk was taken with Madden NFL 13. The vision of what the company felt a career or franchise mode should be was there, but could they afford to take the risk to overhaul a key component of the game and lose a few features in the process? Some of the best decisions we make are the toughest, and proved to be true for EA SPORTS last year with Connected Careers.

        Fans lashed out at the lack of a “franchise” mode, but most didn’t realize that Connected Careers was exactly what they were looking for in Madden NFL 13. Combining both Superstar and Franchise mode, EA SPORTS gave gamers the online franchise that they were looking for while finally giving the mode an “end-game”. Players were able to set records, win championships, and ultimately earn their place in history via the in-game Hall of Fame and legacy score. The mode wasn’t without its issues, however, as many features that fans had grown familiar to had been removed to achieve a new foundation for the mode’s first year. EA SPORTS promised that Connected Careers would lay the foundation for a better experience and those features would return, and they’ve delivered on that promise.

        Owner Mode

        One of the most beloved features in the long history of Madden has been Owner Mode, and you’ll be happy to know that it’s returning this year. Rather than just rehash what we’ve seen in the past from the mode, new features and ideas have been brought to the mode in Madden NFL 25. Want to relocate a franchise? Move that team to one of the pre-selected cities within the game. While some fans may be frustrated that you just can’t move a team to any city in the world, EA SPORTS went with a quality approach to keep you immersed in the mode. Various cities have been selected by EA SPORTS as what are considered possible destinations for NFL teams, and each includes their own region-themed mascots and logos. You’re able to move teams to Los Angeles, Chicago, London, and quite a few others as well. This pre-determined approach helps the commentary use your team name to avoid dull moments such as the “away team” or “home team” during your games.

        Not every team can be moved at any point, however. Choosing a team like the Cowboys won’t allow you to build a brand new stadium or move your team right away as you’ll need to satisfy a few requirements. With the stadium in Dallas being essentially brand new, you’ll have to wait until your stadium degrades quite a bit before you’re able to move. Teams like the Vikings, Raiders, or Browns are able to move right from the start of the season, or you can simply begin the process of building a new stadium instead. If you’re looking to relocate a team, a process of steps will be involved throughout the season to mimic real-life decisions. You’ll have to choose a city to take your team and you’ll be presented with how likely a team is to support you, what type of fans you’ll have, and more. As you progress through the weeks of the season, you’ll be asked to choose mascots, stadium types, and to choose from one of the pre-determined jersey styles in the game. You’re presented with three different jersey types that allow you to take a more traditional approach or to learn towards a more modern look for your new franchise.

        All of these things cost money, however, and that’s where you need to balance your budget. Buying a new stadium, upgrading your stadium, or relocating your team will come out of your pocket. Places like Los Angeles, however, might assist you a bit when you’re relocating your team because they’re desperate to have you. To earn money, you’ll need to set jersey, food, and ticket prices for your fans. Set them too high, and fans will lose interest and your support will dwindle quite a bit. Even better, a fan-themed Twitter feed will be present on the right-hand side of the finance menus that let you know what your fans think. Cities like Cleveland that are notorious for fans that complain about everything will still find ways to complain when you’re doing fairly well, adding a great personality for each NFL city.

        Having these kinds of features wouldn’t be worth it if you couldn’t compare against other teams or friends within your league. The mode now has a much more simplified menu that allows you to easily navigate to specific sections to compare how you rank in ticket sales, jersey sales, fan support, and quite a few other categories. It’s a great way to get a pulse on how you’re doing in the league, and fantastic to brag when you look at top individual jersey sales for players within the league. For each team, five jerseys are sold with pre-selected players based on a popularity and overall rating algorithm. You may want Tim Tebow to be your starting quarterback, but bringing him into your team could be a great strategy to generate more jersey sales due to his popularity within the game.

        While the mode features quite a bit big features and upgrades this year, EA SPORTS is paying attention to the small details as well. Issues with progression and regression have been paid attention to for multiple positions. NFL running backs rarely last past the age of 30, and EA SPORTS is using real-life logic to help players fade out of the league. Tired of Michael Turner dominating leagues and breaking records well into his mid-thirties? As players get older, they’ll struggle to keep their ratings up high unless they have a high development rating and are able to produce great numbers in each season. Father time will catch up to players, but it’s a matter of how quickly that will happen this year rather than “if” if will happen. In numerous simulations of the game, I found certain running backs drop in speed and acceleration as they hit the 30 years old mark. This puts a greater emphasis on drafting rookies as you’ll need them when players don’t produce or are getting too old to be dominate in your offensive or defensive scheme.

        Last year, it was apparent that middle linebackers were one of the toughest positions to actually develop due to the high numbers required for tackles. The team has looked over the requirements for each position, as well as backups, and retooled the tuning to ensure that the numbers make sense. While it’s not going to be easy, you now have the opportunity to have breakout players throughout the seasons. Players having seasons like Russell Wilson or Doug Martin are now a reality in the game due to the new algorithms applied to the progression system.

        Gone from last year was well was the ability to keep tabs on the transactions throughout your league or season. EA SPORTS has added back an improved transaction log that will help you keep tabs on trades, signings, releases, and other important transactions with each season.

        A feature that may not receive a ton of publicity, but well warrants it, is the return of a full 32-team offline dynasty. Players are able to create one owner, coach, or player for every team in an offline dynasty and easily switch between each option using the right-analog stick. It’s a great way to try out multiple positions or to try and feel how different teams can work out using various schemes.

        NCAA roster import is back

        One of the more beloved features in the NCAA Football series roster import/export option wasn’t available last year. Though EA SPORTS added a fantastic list of hand-crafted fake rosters for players to use with unique stories, fans ultimately wanted the ability to draft players from their Dynasty within NCAA Football. That feature is back this year and will be available to use within both online and offline dynasties.

        There will not be, however, the ability to have the stories that we saw for college players with imported college rosters. It’s something that the team at EA SPORTS wants to do, but it’s a rather large undertaking and would have sacrificed the feature this year had they tried to add it in.

        For a series that releases yearly, there’s a ton to be excited for this year. The question that ultimately lies ahead is can EA bring together Owner Mode and core gameplay to deliver the definitive Madden title as the next generation consoles are on the horizon? They have a few months to tune and get everything right, but EA SPORTS is on the right page and fans have a reason to be excited this year.




        Adopted Broncos:
        (2011-2013) Eric Decker
        (2014-2018) Bradley Roby
        (2019-Current) Drew Lock
        Adopted posters:
        Everyone

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        • #19
          Reading some articles on my phone, and will copy them over once I get home but I saw a neat little tid bit.

          You hire scouts and trainers, so a scout will give you a discount on XP for their area of expertise. And a trainer will help in the recovery of injuried players. If a poorly rated player is injuried and paired with a poor trainer his stats will probably decrease when he returns. Sounds interesting and makes me sad that Aug is so far away lol.




          Adopted Broncos:
          (2011-2013) Eric Decker
          (2014-2018) Bradley Roby
          (2019-Current) Drew Lock
          Adopted posters:
          Everyone

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          • #20
            I just hope there will be a 2 player offline franchise. I couldn't believe the last Madden was only one player.

            I mostly do offline franchise with my brother so just hope thats improved. A simpler menu lay-out, better drafting/FA, etc........

            I used to love the senior bowl type game you could do before the draft, shame they got rid of it.

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            • #21
              Originally posted by bronx_2003 View Post
              I just hope there will be a 2 player offline franchise. I couldn't believe the last Madden was only one player.

              I mostly do offline franchise with my brother so just hope thats improved. A simpler menu lay-out, better drafting/FA, etc........

              I used to love the senior bowl type game you could do before the draft, shame they got rid of it.
              I believe that is in they have 32 team control again, and it sounds like one of the devs wanted that last year but they ran out of time and couldn't get the polish on that they wanted.




              Adopted Broncos:
              (2011-2013) Eric Decker
              (2014-2018) Bradley Roby
              (2019-Current) Drew Lock
              Adopted posters:
              Everyone

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              • #22
                Originally posted by #87Birdman View Post
                I believe that is in they have 32 team control again, and it sounds like one of the devs wanted that last year but they ran out of time and couldn't get the polish on that they wanted.
                It just didn't make sense. Surely a multi player offline franchise is just obvious.

                On the plus side I thought the game play last year was terrific and better then any other sports game I have played.

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                • #23
                  Originally posted by bronx_2003 View Post
                  It just didn't make sense. Surely a multi player offline franchise is just obvious.

                  On the plus side I thought the game play last year was terrific and better then any other sports game I have played.
                  Yeah I'm glad they fine tuned it even more with the being able to avoid tripping over legs and the new running animations I believe are going to be a blast, and having a good runner will be fun since that is what I like to do. Seems like a lot of the features that didn't make it in last year have found their way in this year.

                  And the fact that relocating they have preset things is nice so that the anouncers wont stick with the home/away team sayings.




                  Adopted Broncos:
                  (2011-2013) Eric Decker
                  (2014-2018) Bradley Roby
                  (2019-Current) Drew Lock
                  Adopted posters:
                  Everyone

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                  • #24
                    It sounds like Connected Franchise is a "deep" mode... like they advertised it last year.

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                    • #25
                      I wonder if they will fix being able to throw 500 yards per game on All madden with your eyes closed? Granted you'll throw some horribly unrealistic picks too, just to make it even. I can tell pre-snap on offense whether or not to audible to a curl or streak- just those two- and score 45 a game. The defensive awareness, in particular the pass defense, needs to be taken to another dimension. Maybe like one where there's actual competition left in their market that they haven't bought out yet which inspired some decent work.

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                      • #26
                        My reaction to the Owner mode that allows relocating teams to predetermined citites and only has 3 predetermined jerseys....WHY NOT JUST ADD TEAM BUILDER FROM NCAA!!

                        I can't wait til more surfaces so I'll have more to complain about
                        sigpic
                        Thanks Freyaka for the Sig! And Avatar!

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                        • #27
                          Originally posted by OhBehave30 View Post
                          I wonder if they will fix being able to throw 500 yards per game on All madden with your eyes closed? Granted you'll throw some horribly unrealistic picks too, just to make it even. I can tell pre-snap on offense whether or not to audible to a curl or streak- just those two- and score 45 a game. The defensive awareness, in particular the pass defense, needs to be taken to another dimension. Maybe like one where there's actual competition left in their market that they haven't bought out yet which inspired some decent work.
                          Even if they fix that aspect of the passing game, I'm sure something else will become overpowered. I'm going to go out on a limb and say it'll be post and/or corner routes.

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                          • #28
                            For those who would like to know or don't already know the Madden 25 Demo is out.




                            Adopted Broncos:
                            (2011-2013) Eric Decker
                            (2014-2018) Bradley Roby
                            (2019-Current) Drew Lock
                            Adopted posters:
                            Everyone

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                            • #29
                              Originally posted by #87Birdman View Post
                              For those who would like to know or don't already know the Madden 25 Demo is out.
                              Meh

                              I was leaning pretty heavily on getting this, but then I started thinking about my wallets health... Not looking good for Madden 25 on my end.
                              Denver Broncos GM
                              Originally posted by Mosk
                              Joey Bosa ~ Jason Spriggs ~ Darian Thompson ~ Nick Vannett ~ Paul Perkins ~ Dan Vitale

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                              • #30
                                Originally posted by THEdraftnik View Post
                                Meh

                                I was leaning pretty heavily on getting this, but then I started thinking about my wallets health... Not looking good for Madden 25 on my end.
                                This demo is my football fix until next gen Wish the broncos were a team to play as.




                                Adopted Broncos:
                                (2011-2013) Eric Decker
                                (2014-2018) Bradley Roby
                                (2019-Current) Drew Lock
                                Adopted posters:
                                Everyone

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