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  • Batman: Arkham Knight

    Series finale to the Arkham Series.









    Platforms: PS4, PC, and One.

    Release: TBA (2014)

    General:

    Rocksteady rethought the entire city structure to accommodate the Batmobile and street traffic. Arkham Knight is built on a "juiced up" version of the a custom Unreal Engine to make use of the Xbox One and PS4. By not being cross-gen they've been able to push what the machines can do. Rocksteady describe Arkham Knight as "a real, genuine next-gen game.

    "There is no multiplayer in Arkham Knight. Rocksteady is focused on "making the best single-player experience it can" and doesn't feel it needs multiplayer."Arkham Knight" is also the name of a new archrival that was created from scratch by DC Entertainment's Chief Creative Officer Geoff Johns, known for his work on Green Lantern and Justice League. The character will "really challenge Batman to go head to head with him in lots of different ways". Kevin Conroy is going to be voicing Batman, Nolan North will be voicing Penguin, Wally Wingert will be doing Riddler, Tara Strong returns as Harley Quinn and Troy Baker will be Two-Face

    Gameplay:

    Batman begins with his traditional Arkham City suite but gets a darker plated one later in the game. It adds new abilities and has continuity with the look of the Batmobile. Arkham Knight is the end "of the later timeline". Game Informer says Rocksteady isn't saying what's next but "it's most definitely not Batman related". The finale has been in mind since the development of Arkham City.Arkham Knight takes place in a new central zone of Gotham City, which is split into three island and is in total roughly five times the size of Arkham City.Rocksteady is emphasising the detail is more important than the scale of the world.

    They don't want to create the biggest open-world, they want to create the richest, densest and most vibrant. There is more space in between buildings to make the environments "traffic-friendly" and it becomes more fun to glide around. Game Informer says the level of details is some of the most impressive its seen. Arkham Knight takes place one year after Arkham City. Joker is dead and crime rate has declined.

    Batman continues to work on tech to fight crime, even with less of it aroundHe knows something isn't right, but needs to wait to see what happens. With the Joker gone, other key villains have spent time coming together to plan Batman's downfall. Each villain has his/her own mission in the city and it's intended to spread Batman thin. Scarecrow has threatened to blow up bombs in gotham and cover it with a new version of his fear toxin, so the city is ordered to evac. Only criminals remain in the city; Gordon and his forces have been overwhelmed.

    In the demo there are between four and five times the number of thugs in Gotham City than in Arkham Riots can feature up to 50 characters destroying things. Two-Face and Penguin are killing cops, because they can and Batman meets with Gordon and gives him tech to stay in contact.

    All of the game's cutscenes take place in-engine, there are no pre-rendered cinematics. They are seamlessly integrated. Rocksteady is trying to take the level of in-game detail to the pre-rendered level. Albert Feliu, lead character artist, says the polygon count on one character in Arkham Knight is as big as the count of the whole Arkham Asylum environment. The detail in Gordon's face shows his age and it wrinkles as he talks. Apex cloth physics are being used on Batman's cape and Gordon's trench coat so they react properly to wind and movement.

    Although Jim Gordon believes she's gone, his daughter Barbara, a.k.a. Oracle is in the city and helping Batman. Oracle is a "strong character" and is a character Batman physically meets as opposed to just a voice he hears. She knows Batman's identity and is used to give him a human side. Arkhamverse Barbara lines up with comic continuity in that she was paralysed by the Joker. Batman knows Barbara is in the city and Jim Gordon believes she is not, the deception may become a plot point. A new streamlined control option is used to tell batman to sprint to the nearest ledge and dive straight down. Grapnel Gun now has a Mark 2 boost upgrade and slingshots Batman.

    The Line launcher returns to give Batman perch points and ziplines can be created instantly while flying around. All quickfire gadgets, such as Batarangs, can be used in mid-air. The classic counter system also returns. Rocksteady doesn't want to overcomplicate it as it thinks the strength is in the simplicity. However, it has enhanced it somewhat with new features. Normal goons can now do the charge and tackle only the larger enemies could in previous games.

    A well timed backflip and Batarang can be used to instantly KO enemies doing a charge. Batman now has quick ground strikes but full ground takedowns are still available, though they take longer to executeBatman can glide through glass surfacesHe has throw counters that grabs enemies and launches them into another for double damageHazards in the environment such as power generators can be mixed into combat.

    Riddler appears in the demo to put the Batmobile to the test in a three-lap time trial through the underground tunnels of Gotham, but to the only way to make it through is to use a special radar pulse that alters parts of the track. Players click the left stick to move obstacles while driving at high speeds and the course gets difficult with every lap. Riddler has a plan for Batman and the city too, beyond testing his skills. Batman still has detective visionHe can access grates from further away, when in range a button prompt appears and he'll roll forward to get under it.

    From a grate it's possible to initiate multiple takedowns, as one enemy is grabbed the action slows and the camera can be pointed in the direction of another enemy."Fear Takedowns" can be used on groups of three enemies as long as they're close together and none of them spot Batman. The demo ends with a mysterious villain described as a "militaristic Batman" with what looks like an "Arkham A" on his chest appears to land a jump kick on Batman and stomp him. He points a gun at Batman and the screen fades to black as the shot is fired.

    Batmobile:

    Batmobile is designed to be "the best car in any game ever", it takes up around 160mb of memory in game and will just about fit in an Xbox 360 (if that was the whole game). There are hundreds of thousands of polygons, as well as textures and shaders used on it Batmobile is the only car Batman has access to in the game. It zooms to your location at the touch of the button. It can do burnouts, jumps, boosts and "rotate in a circle at a full stop to get you pointed in the right direction. It is bulletproof and can smash through barricades, trees and building corners. Enemies will try and jump out of its way. Driving gameplay is balanced with out-of-car gameplay so players don't just stay in it all the time.

    While Batmobile has speed and damage Batman has a better freedom of movement and gadgets. Players can swap between the two based on what the job requires. The Batmobile can missile lock and fire an immobilizer at enemy vehicles. The Batmobile is designed to segue perfectly with Batman and his navigational skills. When within range of a key point Batman can eject out of the Batmobile and launch himself into a fast glide.
    Last edited by Amari24; 03-04-2014, 04:11 PM.

  • #2
    Originally posted by Amari24 View Post
    Series finale to the Arkham Series.









    Platforms: PS4, PC, and One.

    Release: TBA (2014)
    HELLL YEAH!! oh wait its on the next gen consoles. ....

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    • #3
      Epic. Haven't played Origins yet but loved the first two and the Vita game. Glad to see its Rocksteady again too.
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      • #4
        Surprised it's coming out so soon, especially since Origins was made 2 years after Arkham City.
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        • #5
          Originally posted by captainbronco View Post
          HELLL YEAH!! oh wait its on the next gen consoles. ....
          Probably because to make it 5 times the size of City it wouldn't work on last gen consoles.

          Originally posted by BroncoFanBoy View Post
          Surprised it's coming out so soon, especially since Origins was made 2 years after Arkham City.
          I would guess it was more to do with Origins being made by someone else so I'm guessing Rocksteady has been putting some time into this game getting it ready for release. But I will say I loved the first two never got around to origins due to the Xbox 1 taking most of my money. But if they pull this off it should be a blast to play.

          I figured the info was going to being come as I saw the leak and posted that info in the Xbox thread and then the trailer rolled and now all the info. If I had to guess on a release date I could see late summer early fall.




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          • #6
            Originally posted by #87Birdman View Post
            Probably because to make it 5 times the size of City it wouldn't work on last gen consoles.



            I would guess it was more to do with Origins being made by someone else so I'm guessing Rocksteady has been putting some time into this game getting it ready for release. But I will say I loved the first two never got around to origins due to the Xbox 1 taking most of my money. But if they pull this off it should be a blast to play.

            I figured the info was going to being come as I saw the leak and posted that info in the Xbox thread and then the trailer rolled and now all the info. If I had to guess on a release date I could see late summer early fall.
            Origins was made by WB Montreal while Rocksteady has been working on Knight since Arkham City in what's essentially a 2-3 year dev cycle. I was able to play Origins for a bit, but ended up skipping it as it didn't really bring anything new to the table, so you're not missing much. For me it suffered from AC Revelations syndrome.

            The release date is apparently October 14th. That will likely be a competitive month since Dishonored 2 just leaked and could release around the same time. Never mind anything showed at E3 like a new Assassin's Creed, Uncharted, and CoD.

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            • #7
              For someone who isn't a fan of DC and thought the other Batman games(I played Arkham City and Asylum) are just decent. I'm looking forward to this game and it has moved into my must owns.
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              • #8
                Originally posted by Amari24 View Post
                Origins was made by WB Montreal while Rocksteady has been working on Knight since Arkham City in what's essentially a 2-3 year dev cycle. I was able to play Origins for a bit, but ended up skipping it as it didn't really bring anything new to the table, so you're not missing much. For me it suffered from AC Revelations syndrome.

                The release date is apparently October 14th. That will likely be a competitive month since Dishonored 2 just leaked and could release around the same time. Never mind anything showed at E3 like a new Assassin's Creed, Uncharted, and CoD.
                Yeah that whole part of the year could become comepetative. But I'm expecting a pretty good E3 this year as there looks to be quite a few games on the horizon that could be great.




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                • #9
                  Originally posted by InsaneBlaze23 View Post
                  (I played Arkham City and Asylum) are just decent.
                  Say what?

                  I love both of them. The amount of hours I spent on those games is just ridiculous. People could build entire cities with the time I've spent on the Arkham games.

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                  • #10
                    Originally posted by Conner13 View Post
                    Say what?

                    I love both of them. The amount of hours I spent on those games is just ridiculous. People could build entire cities with the time I've spent on the Arkham games.
                    Too short for my liking, too simplistic combat and hardest difficult didn't really seem hard. It's fun, don't get me wrong, but for me they aren't as amazing as others say.
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                    • #11
                      I agree with Insane for the most part. I loved Arkham City, but Asylum was overrated IMO. I hated the linearity and the fact that it had no replay value. What it needed was some unlockables or a DLC.

                      Arkham City fixed all of that for me, and then Origins just failed to progress. That's why I'm really excited for Knight with Rocksteady back in the fold.

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                      • #12


                        New trailer showing some gameplay.

                        http://www.polygon.com/2014/5/21/573...obile-gameplay

                        Batman: Arkham Knight's first gameplay trailer, released today by publisher Warner Bros. Interactive Entertainment, focuses on the villains who send Gotham into mass panic, and Batman's most iconic piece of kit: the Batmobile.

                        "What are you doing?" asks a disembodied voice on the radio. "Evening the odds," replies Batman, calling forth the Batmobile into action and leaping into its cockpit. Arkham Knight makes the Batmobile a main gameplay element for the first time in the Arkham franchise, with the player able to drive around Gotham, jump in and out of the Batmobile and use it in vehicular combat. Villains featured in the trailer include Scarecrow, Two-Face and the eponymous Arkham Knight himself.

                        Batman: Arkham Knight, which is in development at Rocksteady Studios, is set for release later this year on PlayStation 4, Windows PC and Xbox One. For more, check out our preview from March.




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                        • #13
                          I am very excited about this game.
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                          • #14
                            This game will be stunning on the X1.

                            I currently am 73% through with the main campaign for Origins and I love it. Most people complained about it but I love the cast of villains and the story with it.

                            The battle with Deathstroke is probably by far my favorite boss battle in all three games.

                            So if I still love the game that took the most heat I can only imagine how great Arkham Knight is going to be.
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                            • #15
                              Waiting for the complete edition of Origins but i've played all the rest including the Vita version but this one I will buy day one, its going to be awesome!
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